Kingshot heroes, buildings, calculators, gift codes, and strategy guides.

Eric
← All heroes

Eric

SSRInfantryGeneration 3Combat

Listed stats. Do not combine values across growth states or combat modes.

Conquest

Attack
2,554
Def
3,330
Health
49,950

Ground Shock

Eric imperils the ground with an almighty smash of his Blessed Hammer, dealing Attack* 120%/132%/144%/156%/168% damage to the target ahead while reducing targets' Attack Speed by 50% for 4s.

Veterancy

Battle blows and armor scars are naught but glory for a paladin. Attacks against Eric have a 8%/10%/12%/14%/16% chance of increasing Defense by 8%/11%/14%/17%/20% for 2s. Max 5 stacks.

Hammer of Justice

Eric casts his warhammer into the ground, dealing Attack* 80%/88%/96%/104%/112% damage in a fan-shaped arc with a 30% chance of stunning the targets for 1s.

Expedition

Attack
290.23%
Defense
290.23%

Holy Warrior

The purity of Eric's faith can cause even his enemies to stumble, reducing total Enemy Squads' Attack by 4%/8%/12%/16%/20%.

Conviction

Conviction is a shield for the righteous, reducing Squads' Damage Taken by 4%/8%/12%/16%/20%.

Exhortation

An inspiring leader can unlock new reserves of vitality. Eric increases total Squads' Health by 5%/10%/15%/20%/25%.

Exclusive gear

Anvil of Truth

Anvil of Truth

Conquest

Power
315,000
Attack
482
Def
630
Health
9,450
Guard Attack
161
Guard Defense
210
Guard HP
3,150

Expedition

Lethality
+70%
Health
+70%

Blessed Hammer

Eric trusts not himself but his blessed warhammer, increasing damage by 10%/15%/20%/25%/30%.

Vanguard

A paladin must always lead by example from the front. Eric increases Defender Squad Defense by 5%/7.5%/10%/12.5%/15%.

Growth · Hero shards

StarsTier 1Tier 2Tier 3Tier 4Tier 5Tier 6Total
111222210
2555551540
3151515151540115
44040404040100300
5100100100100100100600

How to obtain

  • Hall of Heroes
  • Swordland Shop
Hero story

In a past life Eric was called "The Pious One" for his unshakable willingness to use the paladin's hammer of correction against any entity willing to slander or harm the Ecclesia, its reputation, or property.

A firm believer in the notion that "whoever is not absolutely loyal to us is against us", Eric gladly accepted whatever task the Ecclesia assigned, even the oftentimes unpleasant business of forced tithing.

Eric was an absolutist in principle, unmoved by the flattery of a nobleman's words or pleas of the landholder. The 10% mandatory tithe was to be paid by hook or by crook, nothing more and certainly nothing less.

It was a job that required a forceful personality. Unbelievably, the Ecclesia's subjects would occasionally object to the levy. On those days it helped that Eric could take his hammer and smash open whatever their secret storehouse owed.

Ever loyal, Eric would most likely have perished on some far-flung battlefield in defense of the church had not his path in life forked down a particularly dramatic mission—the failed tithe that led to his current situation.

Eric's final levy was of a prosperous town under the protective radiance of the Ecclesia.

What greeted Eric's eyes there was nothing like the description he had been given, but a shanty village r Avaged by disease, blighted by bandits, and starved from poor harvests. Yet an edict was an edict. Eric had faith enough to carry out some sort of levy on peasants who would have trouble enough surviving winter as it was.

Eric's fair implementation of the levy meant collecting significantly less food than the Ecclesia had hoped. He received their reply at the next waypost: the small amount of grain did not to justify the costs of transportation. It was all to be burned so Eric can immediately head for a more prosperous town. Eric could hardly believe his eyes. The peasants' life-giving grain was to be burned? Eric decided to pause his trip until his heart could find its place again.

Fortunately for Eric and unfortunately for the Ecclesia, it was around this time that he came into contact with Hilde who had been passing out food to help with the famine. Eric was shocked to learn Hilde had begun working for the Ecclesia after her parents had sold her into slavery as a young girl because they could not meet the minimum tithing requirement. Hilde's tale broke something inside Eric. Eric re-emerged from his quarters after a day of quiet meditation to announce he was no longer a Paladin of the Light, but a "dark hammer" for breaking chains of oppression.

Eric's hammer is now directed at a very different kind of correction: the rectification by blunt force of evil hypocrites.

Same generation

Related resources

Related data and tools

Conquest and Expedition apply to different battles. Read the skill level for your intended mode rather than adding both sets of attributes. Hero shards, ordinary gear materials and exclusive widgets have separate data pages below. Confirm acquisition events against your kingdom generation and current reward screen.